First of all Let me start by pointing you to Allan Cooper blog, where you will find everything you need to know about Interaction Design.
Wikipedia’s definition for Interaction Design is: The discipline of defining the behavior of products and systems that a user can interact with.
In other words, interaction design is a behavioral design. How the product will beahave in response to its use. Many people believes that interaction design is just another way to call User Interface Design, which is nowhere near the true meaning and purpose of the discipline.
An interaction designer may suck as much as I do for user interface design and still handle to help developers, and designers develop great products. Cause the purpose of interaction design is to think of people, how people interacts with the products, and design the behavior of the products in a way that they resembles a “considerate human being”
You and I, we have all used products that were built to make our life easier, that were made to help us achieve our goals faster, to make us more productive, and nevertheless we know that sometimes this “products” are nothing but a fucking nightmare to use, they frustrate us, using them to achieve our goals is worst than the good old way. Hell! We sometimes even think that they design this products to makes miserable! And that, is not a funny feeling.
Most of the time this products behave in a way that resembles the bureaucratic crap they were developed at, where some salesman promises impossible things in improvable times, and pointed the development team to do exactly what the client wants, without taking into consideration that, the client and the user, most of the times are not the same person. This kind of story ends were we play the part of the clueless victim, who just happened to be chosen to use a product that was developed without taking into consideration that what we want is to “Do great work”, leading to the doom of the project.
Well, none of that would ever happend if the team responsible for developing the product woulded use the services of an Interaction Designer, to guide them through the dark path of the so called “clueless user”.
The Clueless user is the upcoming post IT support crew hang on to your pants cause I will be coming hard on you!
This is the kind of work that I have been trying to develop recently, nevertheless my first attempts failed to identify that the key purpose is not to draw pretty prototypes, it is to think of the user, and how the user will use the product. Perhaps I was biased by some environmental eventualities, however, that is no excuse. After two more meetings with the company I am developing the prototypes for I understood what Alan Cooper meant when he said, you can never let the user take design decisions, and used the tool he talks about in his book about face 3, I asked my client: What problem are you trying to solve with that feature?
Jesus Christ, I promise it felt like if I was the greatest of the Interaction Designers for about 2 minutes, after he finally told me what the “pain” really was. My client started to tell me everything what he wants to offer to their users, and then I had it, I finally had it, the solution was in the back of my mind, and I just needed to draw it.
After that meeting everything has been more productive, my prototypes seem to meet the functionality that my client is looking for. I am getting more empathy with the different kinds of users that this product will have, I get to understand their goals, so I am capable of developing solutions that will help ‘em meet their needs.
All is based on one single keystone that I have been reading a lot for the past few years, specially and particularly in the book by the Dr Stephen Covey, The 7 Habits of Highly effective people: Mutual understanding.
I found a way for my client to tell me what he wants, and a way to tell him how what I am doing for his product will help users achieve their goals, and therefore, help him. I am telling you, there is no better feeling than knowing that your work will matter.
Coming up next: The clueless user and the IT support tiny gods, or The revenge of the users!
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